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Phantom Profits
Role
Technical Designer, UI/UX Designer, VFX Designer , SFX Designer
Project type
Masters
This was a 5 week Master's project in which my University Team 'Ace-Grade Studios' created to fit with the theme of 'Pick up & Play'. As the Technical designer I created the mechanics and systems that brought the game to life.
You play as a hired cleaner for a dodgy retail company that hides evidence of ghosts in houses and sells the property for profit, your job is to clean up all ghostly related matters such as hand prints and goo scattered about the house, but you must be careful as a ghost might still be haunting that very home






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